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fragglerock

Re: Update 1.0.5.1 - AI improvement & Bug Fixes

19 Juil 2017, 22:20

Congrats... *aplause* I have tried Paris-Roubaix and is much better than before. Only few riders at the sprint and not allways the same situation. Now is much more impredictable and there are now many sitations.

I'm impressed with the work you're doing to improve the game.
fragglerock

Re: [AI] sprints with few riders ¡SOLVED!

15 Juil 2017, 00:36

Thanks guys.
fragglerock

Re: Update 1.0.4.1 - 4K Support

14 Juil 2017, 00:21

Fixed sprints with a small group of riders (10-15 riders) – AI’s reaction to an attack at less than 3km before the finish line was too slow, letting the player take advantage. It works very well. Congratulations and thanks! I´m very happy with this :D Fixed AI issue with attackers stopping their es...
fragglerock

Re: Beta patch HI/MO changes

05 Juil 2017, 08:05

[quote="balaban"]I have a question.

If 100% hill is used at 96% effort, what is the maximum effort for 100% mountain? 80%?[/quo

85%
fragglerock

Re: Beta Branch Available

01 Juil 2017, 01:56

I have no betas in my steam. I think i should have a private code to unlock pcm private betas :cry:
fragglerock

Re: [AI] sprints with few riders **with video

28 Juin 2017, 18:38

You don´t know how happy i am with this new.

PCM is a great game, only needs a few things, a few corrections to be perfect.

Thank you for listen us and try to get better.

Excited to test the patch!
fragglerock

Re: [AI] sprints with few riders

26 Juin 2017, 20:55

Video with a very good example of the problem. Erviti begin to sprint and the IA dont follow him.

https://www.youtube.com/watch?time_cont ... ArxjlmqIrY
fragglerock

Re: [AI] Bug Hillstat

22 Juin 2017, 16:43

We have identified a series of issues leading to the "hill stat bug" (a majority of them don't concern the hill stat). We are going to make some improvements for a future patch. Thanks for your passion ;) Thank you. If possible, do tell us when you make changes to the mechanics. Stuff lik...
fragglerock

Re: [AI] sprints with few riders

22 Juin 2017, 09:02

i have just refresh the info of the first message ;-)
fragglerock

Re: [AI] Bug Hillstat

21 Juin 2017, 22:48

Oh sorry, i put the videos on private. They should work now. I dont have replays though. I'll think about them next time. Thx for replying Thx. What I see here is more an exploit with trains than a problem with hill stat. It looks like you've found a way of escaping with your team thanks to the tra...
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