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http://www.casimages.com/img.php?i=130313094947869721.pngF:\Pro Cycling Manager 2012\CrashReport\2013_03_13_21_41_57\Pro Cycling Manager 2012.log
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log begins - Wed Mar 13 21:40:10 2013
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\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0672): *****************************************************************************
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0673): GAME VERSION = 1.4.0.0
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0674): PRODUCT NAME = Pro Cycling Manager 2012
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0675): BUILD DATE = Oct 17 2012
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0676): COMMAND LINE =
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0677): *****************************************************************************
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0679): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0409): Code Size = 3687798
.\GFWindow.cpp(1257): - System specs -
.\GFWindow.cpp(1267): - System memory : 4095 MB
.\GFWindow.cpp(1311): - System frequency : 2672 Mhz
.\GFWindow.cpp(1251): Hyper-Threading Technology Processors are not detected.
.\GFWindow.cpp(1349): - End system specs -
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(1182): No mod specified, using Official settings
YANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Steam/Steam.cpp(0362): [Steam] Steam initialized!
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0922): Loggued Steam ID :76561198065019201
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0923): Loggued Steam Language :french
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0062): Gamma = 1.000000
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0062): Gamma = 1.000000
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0986): HARDWARE Proc Desc Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0987): HARDWARE Proc CORECOUNT 2
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0988): HARDWARE Proc Speed 2671
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0989): HARDWARE RAM 4095
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0990): HARDWARE DirectXVersion DirectX 11
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0991): HARDWARE DisplayWidth 1920
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0992): HARDWARE DisplayHeight 1080
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0993): HARDWARE GPU Name ATI Radeon HD 5700 Series
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0994): HARDWARE GPU Manufacturer Advanced Micro Devices, Inc.
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0995): HARDWARE GPU DriverDate 12/19/2012 21:08:04
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0996): HARDWARE GPU TotalVRam 2808
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0997): HARDWARE GPU Score 5.00
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0998): HARDWARE GPU DB Match 1
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0187): | FMOD selected driver : Périphérique audio principal
.\Sound_FMod_CDevice.cpp(0196): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0205): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0211):
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0062): Gamma = 1.000000
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0399): Check DX version
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0404): Check DX version asked
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0412): Check DX version OK, renderer creation
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0416): Renderer created
(0000): Create system
(0000): Begin page creation
(0000): Console Init
(0000): Manager component
(0000): Create system
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2185): [game] switching from state 10 to state 13 with action 1
(0000): DisplayPage(13) : Page_Intro
(0000): CloseAllDialog
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2549): [game] state transition ok
(0000): GameManager_FireDoAction:1 State:13
m12buildmachine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0069): Starting video player
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1367): Init
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1375): COM Init...
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1394): COM Init... OK
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1398): Are WMR9 present ?
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0270): Are WMR9 present : TESTING...
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0287): Are WMR9 present : TESTING... OK
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1406): WMR9 OK !
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1408): Init... OK
m12buildmachine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0030): Playing video Videos\Emergent.avi
m12buildmachine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0050): User has skipped video: Videos\Emergent.avi
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1367): Init
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1375): COM Init...
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1394): COM Init... OK
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1398): Are WMR9 present ?
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0270): Are WMR9 present : TESTING...
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0287): Are WMR9 present : TESTING... OK
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1406): WMR9 OK !
machine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1408): Init... OK
m12buildmachine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0030): Playing video Videos\Trailer.avi
m12buildmachine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0050): User has skipped video: Videos\Trailer.avi
m12buildmachine\Trunk\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0107): Video player closed
YANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Steam/Steam.cpp(0362): [Steam] Steam is running
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2185): [game] switching from state 13 to state 15 with action 12
(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
(0000): DisplayDialBox(60) : Dialbox_ProfileSelection pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
YANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Steam/Steam.cpp(0362): [Steam] Achievement uploaded
YANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Steam/Steam.cpp(0362): [Steam] Achievement uploaded
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2549): [game] state transition ok
(0000): GameManager_FireDoAction:12 State:15
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2185): [game] switching from state 15 to state 17 with action 3
(0000): DisplayPage(1) : Page_ChoixMode_Solo
(0000): CloseAllDialog
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2549): [game] state transition ok
(0000): GameManager_FireDoAction:3 State:17
(0000): clicked
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2185): [game] switching from state 17 to state 21 with action 22
(0000): DisplayPage(11) : Page_ConnexionReseau
(0000): CloseAllDialog
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2549): [game] state transition ok
(0000): GameManager_FireDoAction:22 State:21
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
ne\Trunk\Dev\CM\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1199): GameManager_InitDB
ne\Trunk\Dev\CM\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1207): s_poClientDB Clear
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction
..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation
(0000): MenuServer_Constructor iNetWorkMode=1 _szInitDatabase=Database\OfficialRelease.cdb _szDatabase=F:\\Pro Cycling Manager 2012\Users\Kool2SOURCE\Database\Solo\OfficialRelease\Carrière_1.cdb _bIsNewGame=1 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file F:\\Pro Cycling Manager 2012\Users\Kool2SOURCE\Database\Solo\OfficialRelease\Carrière_1.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 21
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =