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Chargement très long + lag

Modérateurs: Cyanide Team, Focus Team

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Awax7824

  • Messages: 2
  • Inscrit le: 04 Oct 2013, 22:19

Chargement très long + lag

Message04 Oct 2013, 22:28

Bonjour à tous,

Depuis un certain temps les chargements des courses 3D sont extrêmement lent (10 minutes au bas mot) et tout sa pour arriver sur une course qui lag a quelques faibles images/secondes.

Pourtant je suis assez bien équipé avec un Intel core i7-2670QM, 8go Ram et une GTX 560M (et le jeu reconnait bien la Carte graph, il ne prend pas celle de l'i7).

En baissant la qualité les chargements sont toujours anormalement long et le framerate bien que meilleur ne permet pas une image fluide.

Merci de m'aider, j'adore ce jeu mais c'est devenu injouable :(
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FocusTechSupport

Focus Team

  • Messages: 1573
  • Inscrit le: 24 Fév 2009, 12:01
  • Localisation: France

Re: Chargement très long + lag

Message07 Oct 2013, 08:50

Veuillez poster le journal d'événements du jeu :

1. Cliquer le bouton Démarrer de Windows puis Documents.
2. Ouvrir le dossier Pro Cycling Manager 2013.
3. Ouvrir le fichier Pro Cycling Manager 2013.log à l'aide du Bloc-Notes.

Nous sommes désolés pour la gêne occasionnée.
TECHNICAL SUPPORT
FOCUS INTERACTIVE TEAM
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Awax7824

  • Messages: 2
  • Inscrit le: 04 Oct 2013, 22:19

Re: Chargement très long + lag

Message09 Oct 2013, 21:17

_______________________________________________________________________________________________________________________________________________________________

log begins - Sat Oct 05 18:23:47 2013
_______________________________________________________________________________________________________________________________________________________________

c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0674): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0675): GAME VERSION = 1.0.4.0
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0676): PRODUCT NAME = Pro Cycling Manager 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0677): BUILD DATE = Sep 25 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0678): COMMAND LINE =
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0679): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0681): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0409): Code Size = 3577506
.\GFWindow.cpp(1257): - System specs -
.\GFWindow.cpp(1267): - System memory : 3981 MB
.\GFWindow.cpp(1311): - System frequency : 1796 Mhz
.\GFWindow.cpp(1251): Hyper-Threading Technology Processors are not detected.

.\GFWindow.cpp(1349): - End system specs -
c:\cym13\Dev\Sources\GameCycling\Steam/Steam.cpp(0362): [Steam] Steam initialized!
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0916): Loggued Steam ID :76561197991955491
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0917): Loggued Steam Language :french
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0994): HARDWARE Proc Desc Intel(R) Core(TM) i3-3217U CPU @ 1.80GHz
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0995): HARDWARE Proc CORECOUNT 4
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0996): HARDWARE Proc Speed 1796
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0997): HARDWARE RAM 3981
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0998): HARDWARE DirectXVersion DirectX 11
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0999): HARDWARE DisplayWidth 1366
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1000): HARDWARE DisplayHeight 768
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1001): HARDWARE GPU Name NVIDIA GeForce GT 740M
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1002): HARDWARE GPU Manufacturer Intel Corporation
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1003): HARDWARE GPU DriverDate 10/15/2012 06:10:04
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1004): HARDWARE GPU TotalVRam 1664
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1005): HARDWARE GPU DedicatedVRam 1997
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1006): HARDWARE GPU Vendor-DeviceId 10de-fdf
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1007): HARDWARE GPU Score 6.00
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1008): HARDWARE GPU DB Match 0
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0187): | FMOD selected driver : Périphérique audio principal
.\Sound_FMod_CDevice.cpp(0196): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0205): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0211):
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0394): Check DX version
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0399): Check DX version asked
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0407): Check DX version OK, renderer creation
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0411): Renderer created
(0000): Create system
(0000): Begin page creation
(0000): Console Init
(0000): Manager component
(0000): Create system
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 10 to state 13 with action 1

(0000): DisplayPage(12) : Page_Intro
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:1 State:13
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture initialized!
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture is not running
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0068): Starting video player
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1366): Init
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1374): COM Init...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1393): COM Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1397): Are WMR9 present ?
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0269): Are WMR9 present : TESTING...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0286): Are WMR9 present : TESTING... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1405): WMR9 OK !
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1407): Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0029): Playing video Videos\Emergent.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0042): Video finished playing: Videos\Emergent.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1366): Init
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1374): COM Init...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1393): COM Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1397): Are WMR9 present ?
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0269): Are WMR9 present : TESTING...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0286): Are WMR9 present : TESTING... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1405): WMR9 OK !
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1407): Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0029): Playing video Videos\Trailer.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0049): User has skipped video: Videos\Trailer.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0106): Video player closed
c:\cym13\Dev\Sources\GameCycling\Steam/Steam.cpp(0362): [Steam] Steam is running
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 13 to state 15 with action 12

(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
(0000): DisplayDialBox(53) : Dialbox_ProfileSelection pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:12 State:15
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 15 to state 21 with action 6

(0000): DisplayPage(10) : Page_ConnexionReseau
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:6 State:21
(0000): GetNetworkMode() =1
(0000): IsHost() =1
(0000): GetIP() =127.0.0.1
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1230): GameManager_InitDB
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1238): s_poClientDB Clear
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Race.cpp(0050): <SFLB_GM2_CGameManager_Race_ConnectProcesses>

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Race.cpp(0052): </SFLB_GM2_CGameManager_Race_ConnectProcesses>

(0000): MenuServer_Constructor iNetWorkMode=1 _szInitDatabase=C:\Users\Maxime\Documents\Pro Cycling Manager 2013\Mod\Database\OfficialRelease.cdb _szDatabase=C:\Users\Maxime\Documents\Pro Cycling Manager 2013\Users\Awax7824\Database\Solo\OfficialRelease\Tour_1.cdb _bIsNewGame=0 _iNewGameMode=2_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file C:\Users\Maxime\Documents\Pro Cycling Manager 2013\Users\Awax7824\Database\Solo\OfficialRelease\Tour_1.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 21
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =
(0000): szTestDir+szSubDir=C:\Users\Maxime\Documents\Pro Cycling Manager 2013\Users\Awax7824\Database\Solo\OfficialRelease
(0000): [gameclient] sending default login
(0000): [menuserver] user <Awax7824> trying to login
(0000): Awax7824 login as user 1

(0000): send database to client

(0000): [menuserver] sending delta database <DATABASE_SERVER> to new user
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): [menuserver] user 1 connect before prerace wizard
(0000): mUser_GameTeamSelectionFinished
(0000): [gameclient] received delta database <DATABASE_SERVER> from menuserver
(0000): [gameclient] logged with no team (guest)
(0000): ### GuestOK
(0000): ### iGameMode : 2
(0000): ### bNewGame : 0
(0000): ### IsHost() : 1
(0000): IsHost=1
(0000): iNumUsersHaveChoosen=1
(0000): GuestOK load the game
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 21 to state 9 with action 35

c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): Send weather to 1 client
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:35 State:9
(0000): System_CM5_LoginOk
(0000): bGameOver= 0
(0000): bNewGame=0
(0000): bTeamChoosen=0
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=10
(0000): GameMode=2
(0000): IRC_IsClientRunning=0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 9 to state 5 with action 26

(0000): DisplayPage(7) : Page_Wizard
(0000): CloseAllDialog
(0000): DisplaySubPage(31) : SubPage_Wizard_InfoEtape
(0000): iStageId --> 1025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 10
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:26 State:5
(0000): System_CM5_OnTeamSelectionFinished
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=10
(0000): GetCurrentPageIndex=7
(0000): _bRaceWizardAlreadyStarted=0
(0000): _bRaceAlreadyStarted=0
(0000): _bFromTeamManagerSelection=0
(0000): IRC_IsClientRunning=0
(0000): <MenuServer_InitGame>
(0000): _bIsNewGame : 0
(0000): _iNewGameMode : 2
(0000): _iNewStartingDate : 0
(0000): _iDivisionId : 7
(0000): _iRaceId : 0
(0000): _bReplay : 0
(0000): </MenuServer_InitGame>
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0304): [game manager] selecting start date 29/6/2013...

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0364): [game manager] ===> stage index is 376

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0365): [game manager] stage id : 1025

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0366): [game manager] race id : 25

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0371): start day is 29/6/2013
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0372): m_iNextStageSortedIndex is 376
(0000): [menuserver] sending game init ok
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0064): Receive new weather information
(0000): DisplaySubPage(32) : SubPage_Wizard_Inscriptions
(0000): DisplaySubPage : Done
(0000): DisplaySubPage(33) : SubPage_Wizard_MaterielChoix
(0000): DisplaySubPage : Done
(0000): DisplaySubPage(35) : SubPage_Wizard_StatusPlay
(0000): DisplaySubPage : Done
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): DisplayDialBox(25) : Dialbox_RaceProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 0
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=Awax7824
(0000): iNumUsers:1

(0000): GameMode=2
(0000): User 0 got team 10 State :3
(0000): User:0 Team:Omega Pharma - Quickstep Cycling Team Jouer la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:29/06/2013 (1372507200)

(0000): Current Stage:1025

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 1025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 10
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 1025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 10
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): firstday=1 lastday=0
(0000): iPlayRace=1 , iSimulateRace=0
(0000): Lauch race...

(0000): MS : Prepare To Race:

(0000): RaceId:25
(0000): StageId:1025
(0000): Date:1372507200
(0000): [menuserver] saving database <C:\Users\Maxime\Documents\Pro Cycling Manager 2013\Users\Awax7824\Database\Solo\OfficialRelease\Tour_1.cdb>
(0000): version: 1.0.4.0
(0000): MS : Inform clients of race start:

(0000): User Awax7824 in race with team Omega Pharma - Quickstep Cycling Team
(0000): TeamRaceId:25
(0000): System_CM5_OnInRaceStart _iForceRace=1 IRC_IsClientRunning=0
(0000): System_CM5_OnInRaceStart is launching race
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 5 to state 1 with action 18

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0590): start prestage (1025)...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0600): prestage ok!
c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0480): [server] init cyclists...

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0696): [server] num cyclists: 198

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0697): [server] num teams: 22

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0706): [server] init cyclists done.

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0139): [server] * leader finder infos

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0868): [server] init packets...

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0903): [server] init packets done.

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0146): [server] init sound events...

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0148): [server] init sound events done.

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0150): [server] init spline infos...

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0153): [server] init AI spline infos...

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0156): [server] init spline infos done.

\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal_Strategy.cpp(0055): [server] * compute strategies (races)

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0190): [server] init positions...

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_VehiculeManager.cpp(0091): <SFLB_IRS2_CNormalBikeManager_m_fn_vInit>

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_VehiculeManager.cpp(0093): </SFLB_IRS2_CNormalBikeManager_m_fn_vInit>

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0194): [server] init positions done.

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0294): [server] server created!

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:18 State:1
(0000): race has started on server

(0000): Stage Porto-Vecchio - Bastia(1025)
(0000): Init race client...

(0000): Time to run the race!!
(0000): System_CM5_OnInRaceStart _iForceRace=1 IRC_IsClientRunning=0
(0000): System_CM5_OnInRaceStart is launching race
(0000): GameManager_FireDoAction:18 State:1
(0000): race has started on server

(0000): Stage Porto-Vecchio - Bastia(1025)
(0000): Init race client...

(0000): System_CM5_RunTheRace
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(2032): [game] start running client

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_World.cpp(0085): [client] world constructor...

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_World.cpp(0090): <SFLB_IRC2_CWorld_IRC2_CWorld>

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_World.cpp(0092): </SFLB_IRC2_CWorld_IRC2_CWorld>

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_World.cpp(0094): [client] world constructor ok

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(0223): [client] creating inrace client...

c:\cym13\Dev\Sources\GameCycling\InRaceClient\inc\IRC2_Race.h(0248): [client] switching mode from InRaceClient_eMode_Waiting to InRaceClient_eMode_Stopped

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(1313): pas de maillot g?n?ral au temps
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(1322): pas de maillot g?n?ral au points
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(1332): pas de maillot g?n?ral de la montagne
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(1342): pas de maillot g?n?ral des jeunes
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(1364): pas de maillot de leader continental
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(0307): [client] inrace world created!

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(0311): [client] cyclists init...

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(0325): [client] cyclists init ok!

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(0454): [client] packets created!

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Sound.cpp(0155): Sound Effect Volume=100.000000
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_SoundEvent.cpp(0127):
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_SoundEvent.cpp(0127): +- Begin block: Load sounds from config file
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_SoundEvent.cpp(0127): |
..\FS\src\FS_CDirIterator.cpp(0249): | Could not find first file in Sound/Comment/fra/ContreName (error:3)
..\FS\src\FS_CDirIterator.cpp(0249): | Could not find first file in Sound/Comment/fra/DefaillanceName (error:3)
..\FS\src\FS_CDirIterator.cpp(0249): | Could not find first file in Sound/Comment/fra/FinVictoireName (error:3)
..\FS\src\FS_CDirIterator.cpp(0249): | Could not find first file in Sound/Comment/fra/PasseEnTeteName (error:3)
..\Fs\src\FS_CFileTools.cpp(0037): | boost error: File operation

..\Fs\src\FS_CFileTools.cpp(0037): |
..\Fs\src\FS_CFileTools.cpp(0037): +- End block: Load sounds from config file
..\Fs\src\FS_CFileTools.cpp(0037):
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Sound.cpp(0328): Sound Comment Volume=100.000000
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(1908): HidePodium

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(0476): [client] inrace client created!

(0000): func void System_CM5_OnEndProgress()
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_World.cpp(1284): Add country rider Feillu in Favorites list

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_World.cpp(1285): Add country rider Méderel in Favorites list

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_World.cpp(1286): Add country rider El Fares in Favorites list

c:\cym13\dev\sources\gamecycling\inraceserver\inc\IRS2_Race.h(0323): [server] server mode switching from InRaceServer_C_eRunningMode_Waiting to InRaceServer_C_eRunningMode_Running

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(2064): [game] client is running now

(0000): Start UDP Handshaking...

(0000): Ip Server:127.0.0.1
(0000): Will use Address*Local*
(0000): Port:17852
(0000): Login:Awax7824
(0000): DisplayPage(14) : Page_InRace3d
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Sound.cpp(1438): Play audio commentary "2013_TourFrance_Etp01_Depart"
(0000): DisplayDialBox(16) : Dialbox_MessageBox pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 1 to state 15 with action 7

(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(2071): [game] stop running client

c:\cym13\Dev\Sources\GameCycling\InRaceClient\IRC2_Race_Abstract.cpp(1908): HidePodium

..\Net\Net_CUDPServer.cpp(0075): UDPServer stats:
0 bytes sent in 0 messages.

..\Net\Net_CUDPServer.cpp(0076): 0 bytes received in 0 messages.

c:\cym13\dev\sources\gamecycling\inraceserver\inc\IRS2_Race.h(0323): [server] server mode switching from InRaceServer_C_eRunningMode_Running to InRaceServer_C_eRunningMode_Stopped

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0299): [server] destroy server!

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0310): ok!

..\Net\Net_CUDPServer.cpp(0075): UDPServer stats:
0 bytes sent in 0 messages.

..\Net\Net_CUDPServer.cpp(0076): 0 bytes received in 0 messages.

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:7 State:15
(0000): [menuserver] closing server...
(0000): << client try to disconnect from RServer...

(0000): No race are running...

..\Net\Net_CTCPLocalClient.cpp(0109): LocalClient closed.

..\Net\Net_CClient.cpp(0516): Send callback client disconnected (m_poComponent=100cb668)

..\Net\Net_CClient.cpp(0077): Client stats:
0 bytes sent in 40 messages.

..\Net\Net_CClient.cpp(0078): 3127 bytes received in 28 messages.

..\Net\Net_CTCPLocalClient.cpp(0109): LocalClient closed.

..\Net\Net_CClient.cpp(0516): Send callback client disconnected (m_poComponent=87379b8)

(0000): << disconnected from server...

(0000): MenuServerDisconnectCB SYS_game_action_QuitGame
(0000): GameManager_FireDoAction:7 State:15
(0000): [menuserver] closing server...
..\Net\Net_CClient.cpp(0077): Client stats:
0 bytes sent in 20 messages.

..\Net\Net_CClient.cpp(0078): 84152 bytes received in 51 messages.

(0000): DisplayDialBox(27) : Dialbox_Options pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): DisplayDialBox(16) : Dialbox_MessageBox pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): CMDestructor
(0000): CloseAllDialog
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FocusTechSupport

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  • Localisation: France

Re: Chargement très long + lag

Message10 Oct 2013, 12:08

Veuillez mettre à jour les pilotes du contrôleur graphique NVIDIA GeForce GT 740M de votre ordinateur portable :

Pour WINDOWS 7 et WINDOWS 8 32 :
http://www.nvidia.fr/object/notebook-wi ... er-fr.html

Pour WINDOWS 7 et WINDOWS 8 64 :
http://www.nvidia.fr/object/notebook-wi ... er-fr.html

Veuillez trouver la nouvelle version du pilote de référence destiné aux GPU NVIDIA pour les portables compatibles.
Cependant, veuillez noter que le constructeur du matériel informatique d'origine (OEM) de votre portable est tenu de mettre à votre disposition sur son site Internet les pilotes certifiés pour la version spécifique de votre matériel.
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simao80

  • Messages: 2
  • Inscrit le: 03 Nov 2013, 01:06

Chargement très long + lag ( road géométries)

Message03 Nov 2013, 16:45

Bonjour,

Je vous contacte ce jour pour avoir des informations et surtout des conseils.
J'ai téléchargé PCM 2013 sur votre site, es ce normal le 28 octobre, es ce normal qu'a ce jour la prix de facture ne soit pas débité sur mon compte ??

J'ai téléchargé le jeu sur mon pc , effectué une première carrière avec les options graphiques de base et depuis 3 jours impossible d'entamer un tour de France, le jeu beugue sur '' road géométrie" le chargement peux durer entre 5 et 10 min et quand la course 3D démarre (quelquefois), le jeu est assez lent, sachant que rien ne change même en changeant les options graphiques ( toutes les options sont au niveau 1)

Pouvez vous m'aider a trouver les options graphiques adéquates pour le jeu par rapport aux caractéristiques de mon ordinateur portable, dois je réinstaller le jeu sachant que tous mes pilotes de carte graphique sont a jour.

Le jeu est il trop puissant pour mon pc ?

Je trouve ça embêtant d'avoir payer un jeu sans pouvoir réellement s'en servir .

Veuillez trouver ci-joint les caractéristiques de mon pc :

Processeur: Intel (R) Core (TM) i3-3110M CPU@2.40 ghz
Mémoire vive 6 GO
Graphiques Intel (R) HD Graphics 4000
Graphiques de jeu 3785 MO total de mémoire vidéo disponible
DIsque dur 540 gb libre, 674 GB au total
fABRICANT samsung electronics co ltd
Windows 8
Systeme d'exploitation 64 bits
nbre de coeur de processeur : 2
Taille total disque dur 674 GO
Partition disque (C) 540 GO LIBRE ( 674 AU TOTAL)

Carte graphique : Intel HD GRAPHICS 4000
Mémoire graphique disponible 4041 MO
Mémoire graphique dédiee 1280 MO
Mémoire systeme dédiee: 0MO
Mémoire systeme partagee 2761 MO
Version pilote de la carte 8.982.6.0
Résolution du moniteur principal 1366x768
Version Direct x Direct x11 ou version supérieure

Carte réseau
Controleur Realtrek PCle GBE FAMILY
Carte réseau
Bluetooth Device (Personel Area Network)

Merci
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  • Localisation: France

Re: Chargement très long + lag ( road géométries)

Message05 Nov 2013, 11:19

simao80 a écrit:Bonjour,

Je vous contacte ce jour pour avoir des informations et surtout des conseils.
J'ai téléchargé PCM 2013 sur votre site, es ce normal le 28 octobre, es ce normal qu'a ce jour la prix de facture ne soit pas débité sur mon compte ??

J'ai téléchargé le jeu sur mon pc , effectué une première carrière avec les options graphiques de base et depuis 3 jours impossible d'entamer un tour de France, le jeu beugue sur '' road géométrie" le chargement peux durer entre 5 et 10 min et quand la course 3D démarre (quelquefois), le jeu est assez lent, sachant que rien ne change même en changeant les options graphiques ( toutes les options sont au niveau 1)

Pouvez vous m'aider a trouver les options graphiques adéquates pour le jeu par rapport aux caractéristiques de mon ordinateur portable, dois je réinstaller le jeu sachant que tous mes pilotes de carte graphique sont a jour.

Le jeu est il trop puissant pour mon pc ?

Je trouve ça embêtant d'avoir payer un jeu sans pouvoir réellement s'en servir .

Veuillez trouver ci-joint les caractéristiques de mon pc :

Processeur: Intel (R) Core (TM) i3-3110M CPU@2.40 ghz
Mémoire vive 6 GO
Graphiques Intel (R) HD Graphics 4000
Graphiques de jeu 3785 MO total de mémoire vidéo disponible
DIsque dur 540 gb libre, 674 GB au total
fABRICANT samsung electronics co ltd
Windows 8
Systeme d'exploitation 64 bits
nbre de coeur de processeur : 2
Taille total disque dur 674 GO
Partition disque (C) 540 GO LIBRE ( 674 AU TOTAL)

Carte graphique : Intel HD GRAPHICS 4000
Mémoire graphique disponible 4041 MO
Mémoire graphique dédiee 1280 MO
Mémoire systeme dédiee: 0MO
Mémoire systeme partagee 2761 MO
Version pilote de la carte 8.982.6.0
Résolution du moniteur principal 1366x768
Version Direct x Direct x11 ou version supérieure

Carte réseau
Controleur Realtrek PCle GBE FAMILY
Carte réseau
Bluetooth Device (Personel Area Network)

Merci


Le contrôleur graphique INTEL HD 4000 est celui intégré au processeur INTEL.
Mais il est possible que vous ayez un deuxième contrôleur graphique (AMD ou NVIDIA).

Lorsque vous effectuez un clic droit sur le fond d'écran du Bureau de Windows, avez-vous AMD Catalyst Control Center ou Panneau de configuration NVIDIA ?
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simao80

  • Messages: 2
  • Inscrit le: 03 Nov 2013, 01:06

Re: Chargement très long + lag

Message05 Nov 2013, 11:31

AMD
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Re: Chargement très long + lag

Message05 Nov 2013, 18:23

Veuillez sélectionner le contrôleur graphique AMD MOBILITY RADEON HD pour jouer à Pro Cycling Manager 2013 :

1. Effectuer un clic droit sur le fond d'écran du Bureau de Windows et cliquer Configurer les graphiques commutables.
2. Depuis la fenêtre Catalyst Control Center, cliquer le bouton 'GPU haute performance' en dessous de Choisissez un processeur graphique.
3. Cliquer le bouton 'Parcourir' en dessous de Autre applications.
4. Ouvrir le dossier Pro Cycling Manager 2013.
5. Par défaut le jeu est installé dans le Disque Local (C:), dossier Program Files ou Program Files (x86), Cyanide.
6. Pour la version Steam du jeu, le chemin est Disque Local (C:), dossier Program Files ou Program Files (x86), Steam, SteamApps et Common.
7. Sélectionner l'application PCM.EXE et cliquer le bouton Ouvrir.
8. Cliquer le bouton Appliquer et fermer la fenêtre Catalyst Control Center puis démarrer le jeu.
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