
Bonjour,
Je ne peut avancer dans ma carrière au moment de commencer la Vuelta, le jeu crash en simulation normale, totale et en jeu 3d. C'est assez chiant, toutes les ans c'est la même chose, le jeu est truffé de bugs
Voici le journal du crash :
Je ne peut avancer dans ma carrière au moment de commencer la Vuelta, le jeu crash en simulation normale, totale et en jeu 3d. C'est assez chiant, toutes les ans c'est la même chose, le jeu est truffé de bugs

Voici le journal du crash :
- Code: Tout sélectionner
_______________________________________________________________________________________________________________________________________________________________
log begins - Fri Jul 12 12:30:27 2013
_______________________________________________________________________________________________________________________________________________________________
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0674): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0675): GAME VERSION = 1.0.2.0
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0676): PRODUCT NAME = Pro Cycling Manager 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0677): BUILD DATE = Jun 25 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0678): COMMAND LINE =
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0679): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0681): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0409): Code Size = 3551999
.\GFWindow.cpp(1257): - System specs -
.\GFWindow.cpp(1267): - System memory : 4095 MB
.\GFWindow.cpp(1311): - System frequency : 2600 Mhz
.\GFWindow.cpp(1251): Hyper-Threading Technology Processors are not detected.
.\GFWindow.cpp(1349): - End system specs -
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0994): HARDWARE Proc Desc Pentium(R) Dual-Core CPU E5300 @ 2.60GHz
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0995): HARDWARE Proc CORECOUNT 2
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0996): HARDWARE Proc Speed 2600
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0997): HARDWARE RAM 4095
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0998): HARDWARE DirectXVersion DirectX 11
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0999): HARDWARE DisplayWidth 1920
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1000): HARDWARE DisplayHeight 1080
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1001): HARDWARE GPU Name AMD Radeon HD 6570
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1002): HARDWARE GPU Manufacturer Advanced Micro Devices, Inc.
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1003): HARDWARE GPU DriverDate 12/19/2012 22:08:04
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1004): HARDWARE GPU TotalVRam 2806
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1005): HARDWARE GPU DedicatedVRam 1014
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1006): HARDWARE GPU Vendor-DeviceId 1002-6759
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1007): HARDWARE GPU Score 4.00
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1008): HARDWARE GPU DB Match 1
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0187): | FMOD selected driver : Périphérique audio principal
.\Sound_FMod_CDevice.cpp(0196): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0205): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0211):
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0394): Check DX version
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0399): Check DX version asked
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0407): Check DX version OK, renderer creation
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0411): Renderer created
(0000): Create system
(0000): Begin page creation
(0000): Console Init
(0000): Manager component
(0000): Create system
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 10 to state 13 with action 1
(0000): DisplayPage(12) : Page_Intro
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok
(0000): GameManager_FireDoAction:1 State:13
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture initialized!
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture is not running
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0068): Starting video player
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1366): Init
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1374): COM Init...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1393): COM Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1397): Are WMR9 present ?
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0269): Are WMR9 present : TESTING...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0286): Are WMR9 present : TESTING... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1405): WMR9 OK !
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1407): Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0029): Playing video Videos\Emergent.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0049): User has skipped video: Videos\Emergent.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1366): Init
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1374): COM Init...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1393): COM Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1397): Are WMR9 present ?
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0269): Are WMR9 present : TESTING...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0286): Are WMR9 present : TESTING... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1405): WMR9 OK !
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1407): Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0029): Playing video Videos\Trailer.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0049): User has skipped video: Videos\Trailer.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0106): Video player closed
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 13 to state 15 with action 12
(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
(0000): DisplayDialBox(53) : Dialbox_ProfileSelection pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok
(0000): GameManager_FireDoAction:12 State:15
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 15 to state 21 with action 6
(0000): DisplayPage(10) : Page_ConnexionReseau
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok
(0000): GameManager_FireDoAction:6 State:21
(0000): GetNetworkMode() =1
(0000): IsHost() =1
(0000): GetIP() =127.0.0.1
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1230): GameManager_InitDB
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1238): s_poClientDB Clear
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Career.cpp(0106): <SFLB_GM2_CGameManager_Career_ConnectProcesses>
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Career.cpp(0108): </SFLB_GM2_CGameManager_Career_ConnectProcesses>
(0000): MenuServer_Constructor iNetWorkMode=1 _szInitDatabase=C:\Users\Max\Documents\Pro Cycling Manager 2013\Mod\Database\OfficialRelease.cdb _szDatabase=C:\Users\Max\Documents\Pro Cycling Manager 2013\Users\MAX14123\Database\Solo\OfficialRelease\Carrière_1.cdb _bIsNewGame=0 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file C:\Users\Max\Documents\Pro Cycling Manager 2013\Users\MAX14123\Database\Solo\OfficialRelease\Carrière_1.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 21
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =
(0000): szTestDir+szSubDir=C:\Users\Max\Documents\Pro Cycling Manager 2013\Users\MAX14123\Database\Solo\OfficialRelease
(0000): [gameclient] sending default login
(0000): [menuserver] user <MAX14123> trying to login
(0000): MAX14123 login as user 1
(0000): send database to client
(0000): [menuserver] sending delta database <DATABASE_SERVER> to new user
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): [menuserver] user 1 connect before prerace wizard
(0000): mUser_GameTeamSelectionFinished
(0000): [gameclient] received delta database <DATABASE_SERVER> from menuserver
(0000): [gameclient] logged with no team (guest)
(0000): ### GuestOK
(0000): ### iGameMode : 1
(0000): ### bNewGame : 0
(0000): ### IsHost() : 1
(0000): IsHost=1
(0000): iNumUsersHaveChoosen=1
(0000): GuestOK load the game
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 21 to state 2 with action 28
(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): Send weather to 1 client
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok
(0000): GameManager_FireDoAction:28 State:2
(0000): System_CM5_LoginOk
(0000): bGameOver= 0
(0000): bNewGame=0
(0000): bTeamChoosen=0
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=30
(0000): GameMode=1
(0000): IRC_IsClientRunning=0
(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): No display ??
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): System_CM5_OnTeamSelectionFinished
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=30
(0000): GetCurrentPageIndex=6
(0000): _bRaceWizardAlreadyStarted=0
(0000): _bRaceAlreadyStarted=0
(0000): _bFromTeamManagerSelection=0
(0000): IRC_IsClientRunning=0
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): <MenuServer_InitGame>
(0000): _bIsNewGame : 0
(0000): _iNewGameMode : 1
(0000): _iNewStartingDate : 0
(0000): _iDivisionId : 7
(0000): _iRaceId : 0
(0000): _bReplay : 0
(0000): </MenuServer_InitGame>
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0304): [game manager] selecting start date 24/8/2013...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0364): [game manager] ===> stage index is 516
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0365): [game manager] stage id : 1018
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0366): [game manager] race id : 18
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0371): start day is 24/8/2013
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0372): m_iNextStageSortedIndex is 516
(0000): [menuserver] sending game init ok
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0064): Receive new weather information
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=MAX14123
(0000): iNumUsers:1
(0000): GameMode=1
(0000): User 0 got team 30 State :4
(0000): User:0 Team:Sky Pro Cycling Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:24/08/2013 (1377345600)
(0000): Current Stage:1018
(0000): g_iDebugForceStageId:-1
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 1018
(0000): iRaceId --> 18
(0000): iTeamRace --> 18
(0000): iUserTeam --> 30
(0000): iServerTeamRace --> 18
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 1018
(0000): iRaceId --> 18
(0000): iTeamRace --> 18
(0000): iUserTeam --> 30
(0000): iServerTeamRace --> 18
(0000): user is in race
(0000): firstday=1 lastday=0
(0000): iPlayRace=0 , iSimulateRace=1
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 2 to state 5 with action 26
(0000): DisplayPage(7) : Page_Wizard
(0000): CloseAllDialog
(0000): DisplaySubPage(31) : SubPage_Wizard_InfoEtape
(0000): iStageId --> 1018
(0000): iRaceId --> 18
(0000): iTeamRace --> 18
(0000): iUserTeam --> 30
(0000): iServerTeamRace --> 18
(0000): user is in race
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok
(0000): GameManager_FireDoAction:26 State:5
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 5 to state 2 with action 29
(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok
(0000): GameManager_FireDoAction:29 State:2
(0000): DisplayDialBox(34) : Dialbox_SimulateUntilDate pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 1
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=MAX14123
(0000): iNumUsers:1
(0000): GameMode=1
(0000): User 0 got team 30 State :4
(0000): User:0 Team:Sky Pro Cycling Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:24/08/2013 (1377345600)
(0000): Current Stage:1018
(0000): g_iDebugForceStageId:-1
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 1018
(0000): iRaceId --> 18
(0000): iTeamRace --> 18
(0000): iUserTeam --> 30
(0000): iServerTeamRace --> 18
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 1018
(0000): iRaceId --> 18
(0000): iTeamRace --> 18
(0000): iUserTeam --> 30
(0000): iServerTeamRace --> 18
(0000): user is in race
(0000): firstday=1 lastday=0
(0000): iPlayRace=0 , iSimulateRace=1
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 2 to state 5 with action 26
(0000): DisplayPage(7) : Page_Wizard
(0000): CloseAllDialog
(0000): DisplaySubPage(31) : SubPage_Wizard_InfoEtape
(0000): iStageId --> 1018
(0000): iRaceId --> 18
(0000): iTeamRace --> 18
(0000): iUserTeam --> 30
(0000): iServerTeamRace --> 18
(0000): user is in race
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok
(0000): GameManager_FireDoAction:26 State:5
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 5 to state 2 with action 29
(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok
(0000): GameManager_FireDoAction:29 State:2
(0000): DisplayDialBox(34) : Dialbox_SimulateUntilDate pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 1
(0000): Host=Creator=MAX14123
(0000): iNumUsers:1
(0000): GameMode=1
(0000): User 0 got team 30 State :4
(0000): User:0 Team:Sky Pro Cycling Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:24/08/2013 (1377345600)
(0000): Current Stage:1018
(0000): g_iDebugForceStageId:-1
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 1018
(0000): iRaceId --> 18
(0000): iTeamRace --> 18
(0000): iUserTeam --> 30
(0000): iServerTeamRace --> 18
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 1018
(0000): iRaceId --> 18
(0000): iTeamRace --> 18
(0000): iUserTeam --> 30
(0000): iServerTeamRace --> 18
(0000): user is in race
(0000): firstday=1 lastday=0
(0000): iPlayRace=0 , iSimulateRace=1
(0000): DisplayDialBox(20) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): Simulate race Vilanova de Arousa - Sanxenxo
(0000): MS : Prepare To Race:
(0000): RaceId:18
(0000): StageId:1018
(0000): Date:1377345600
(0000): [menuserver] saving database <C:\Users\Max\Documents\Pro Cycling Manager 2013\Users\MAX14123\Database\Solo\OfficialRelease\Carrière_1.cdb>
(0000): version: 1.0.2.0
(0000): MS : Inform clients of race start:
(0000): User MAX14123 not in race with team Sky Pro Cycling
(0000): No clients are registered to race launch race directly without waiting client
(0000): System_CM5_OnInRaceStart _iForceRace=0 IRC_IsClientRunning=0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 2 to state 3 with action 30
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0590): start prestage (1018)...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0600): prestage ok!
c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0458): [server] init cyclists...