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Runtime error!

MessagePublié: 30 Mars 2014, 12:02
par timpiej
French:

Bonjour à tous
 
Je joue avec une base personnalisée.
 
Tout s'est bien passé jusqu'à maintenant, la première course de la saison 5, j'essaie de simuler (je ne participe pas à cette course) et je reçois un erreur de "Visual C Library Microsoft + + Runtime
 
On y lit:
Programme: G / Pro Saison Cycling Manager 2013/PCM.exe
 
Cette application a demandé l'exécution d'y mettre fin d'une manière inhabituelle. S'il vous plaît contacter l'équipe de support de l'application pour plus d'informations.
 
 
Lorsque je clique sur 'OK' puis, il y aura la petite boîte que d'habitude PCM ne répond pas et doit fermer, et je vole de retour sur desktop.
Je n'ai jamais eu des problèmes avec les courses dans les quatre dernières saisons.

English:

Hi

I'm into my fifth season with my custom team, in my custom DB.

Now the season is really about to start and the first race is coming up: Copa America De Ciclismo. When I'm pressing next day because I'm not participating with in that race. During this proces of simulating it, the game crashes, I get this crash:

Microsoft Visual C++ Runtime Library

Program: G/Pro Cycling Manager Seizoen 2013/PCM.exe

This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information.

When I press the 'OK' button it says the game is no long responding and back to desktop I go.

I have tried to change the route by changing the 2013 to 2012 in STA_race and STA_stage, no luck.

Anyone knows what the problem could be? It went fine for past 4 seasons...

Re: Runtime error!

MessagePublié: 30 Mars 2014, 14:20
par iveliosdu12
Bonjour, l'étape en question est-elle une variante ?

Re: Runtime error!

MessagePublié: 30 Mars 2014, 18:05
par timpiej
Non, je ne pense pas.

Le course en question est 'Copa America De Ciclismo'. Mais il n' y a que deux versions donc ils sont déjà utilisés dans les saisons passées.

J'ai essayé d'obtenir quelques jours loin. Et deux jours plus tard, quand je voulais jouer la NC Australie, j'ai eu la même erreur.

Alors je ne pense pas que le course 'Copa America De Ciclismo' est le problème ?

Re: Runtime error!

MessagePublié: 31 Mars 2014, 10:42
par FocusTechSupport
Veuillez démarrer Pro Cycling Manager 2013, reproduire le problème puis poster le journal d'évènements du jeu :

1. Ouvrir Documents.
2. Ouvrir le dossier Pro Cycling Manager 2013.
3. Ouvrir le fichier Pro Cycling Manager 2013.log.

Re: Runtime error!

MessagePublié: 31 Mars 2014, 19:01
par timpiej
Bien sûr, voici:

_______________________________________________________________________________________________________________________________________________________________

log begins - Mon Mar 31 14:17:19 2014
_______________________________________________________________________________________________________________________________________________________________

c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0674): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0675): GAME VERSION = 1.0.4.0
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0676): PRODUCT NAME = Pro Cycling Manager 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0677): BUILD DATE = Sep 25 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0678): COMMAND LINE =
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0679): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0681): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0409): Code Size = 3577506
.\GFWindow.cpp(1257): - System specs -
.\GFWindow.cpp(1267): - System memory : 16327 MB
.\GFWindow.cpp(1311): - System frequency : 3200 Mhz
.\GFWindow.cpp(1251): Hyper-Threading Technology Processors are not detected.

.\GFWindow.cpp(1349): - End system specs -
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0994): HARDWARE Proc Desc Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0995): HARDWARE Proc CORECOUNT 12
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0996): HARDWARE Proc Speed 3200
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0997): HARDWARE RAM 16327
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0998): HARDWARE DirectXVersion DirectX 11
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0999): HARDWARE DisplayWidth 1920
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1000): HARDWARE DisplayHeight 1080
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1001): HARDWARE GPU Name NVIDIA GeForce GTX 690
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1002): HARDWARE GPU Manufacturer NVIDIA
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1003): HARDWARE GPU DriverDate 3/4/2014 16:35:23
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1004): HARDWARE GPU TotalVRam 4004
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1005): HARDWARE GPU DedicatedVRam 1956
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1006): HARDWARE GPU Vendor-DeviceId 10de-1188
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1007): HARDWARE GPU Score 6.00
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1008): HARDWARE GPU DB Match 1
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0187): | FMOD selected driver : Primair geluidsstuurprogramma
.\Sound_FMod_CDevice.cpp(0196): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0205): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0211):
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0394): Check DX version
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0399): Check DX version asked
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0407): Check DX version OK, renderer creation
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0411): Renderer created
(0000): Create system
(0000): Begin page creation
(0000): Console Init
(0000): Manager component
(0000): Create system
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 10 to state 13 with action 1

(0000): DisplayPage(12) : Page_Intro
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:1 State:13
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture initialized!
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture is not running
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 13 to state 15 with action 12

(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
(0000): DisplayDialBox(53) : Dialbox_ProfileSelection pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:12 State:15
(0000): DisplayDialBox(41) : Dialbox_LoadGame pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 15 to state 21 with action 6

(0000): DisplayPage(10) : Page_ConnexionReseau
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:6 State:21
(0000): GetNetworkMode() =1
(0000): IsHost() =1
(0000): GetIP() =127.0.0.1
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1230): GameManager_InitDB
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1238): s_poClientDB Clear
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Career.cpp(0106): <SFLB_GM2_CGameManager_Career_ConnectProcesses>

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Career.cpp(0108): </SFLB_GM2_CGameManager_Career_ConnectProcesses>

(0000): MenuServer_Constructor iNetWorkMode=1 _szInitDatabase=C:\Users\Tim\Documents\Pro Cycling Manager 2013\Mod\Database\timpiejv1.cdb _szDatabase=C:\Users\Tim\Documents\Pro Cycling Manager 2013\Users\timpiej\Database\Solo\timpiejv1\Tim.cdb _bIsNewGame=0 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file C:\Users\Tim\Documents\Pro Cycling Manager 2013\Users\timpiej\Database\Solo\timpiejv1\Tim.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 21
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =
(0000): szTestDir+szSubDir=C:\Users\Tim\Documents\Pro Cycling Manager 2013\Users\timpiej\Database\Solo\timpanderejaren
(0000): szTestDir+szSubDir=C:\Users\Tim\Documents\Pro Cycling Manager 2013\Users\timpiej\Database\Solo\timpiej4thiery
(0000): szTestDir+szSubDir=C:\Users\Tim\Documents\Pro Cycling Manager 2013\Users\timpiej\Database\Solo\timpiejv1
(0000): [gameclient] sending default login
(0000): [menuserver] user <timpiej> trying to login
(0000): timpiej login as user 1

(0000): send database to client

(0000): [menuserver] sending delta database <DATABASE_SERVER> to new user
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): [menuserver] user 1 connect before prerace wizard
(0000): mUser_GameTeamSelectionFinished
(0000): [gameclient] received delta database <DATABASE_SERVER> from menuserver
(0000): [gameclient] logged with no team (guest)
(0000): ### GuestOK
(0000): ### iGameMode : 1
(0000): ### bNewGame : 0
(0000): ### IsHost() : 1
(0000): IsHost=1
(0000): iNumUsersHaveChoosen=1
(0000): GuestOK load the game
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 21 to state 2 with action 28

(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): found country for road #4
(0000): found country for tt #4
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): Send weather to 1 client
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:28 State:2
(0000): System_CM5_LoginOk
(0000): bGameOver= 0
(0000): bNewGame=0
(0000): bTeamChoosen=0
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=220
(0000): GameMode=1
(0000): IRC_IsClientRunning=0
(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): No display ??
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): System_CM5_OnTeamSelectionFinished
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=220
(0000): GetCurrentPageIndex=6
(0000): _bRaceWizardAlreadyStarted=0
(0000): _bRaceAlreadyStarted=0
(0000): _bFromTeamManagerSelection=0
(0000): IRC_IsClientRunning=0
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): <MenuServer_InitGame>
(0000): _bIsNewGame : 0
(0000): _iNewGameMode : 1
(0000): _iNewStartingDate : 0
(0000): _iDivisionId : 7
(0000): _iRaceId : 0
(0000): _bReplay : 0
(0000): </MenuServer_InitGame>
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0304): [game manager] selecting start date 6/1/2008...

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0364): [game manager] ===> stage index is 0

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0365): [game manager] stage id : 1542

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0366): [game manager] race id : 542

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0371): start day is 6/1/2008
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0372): m_iNextStageSortedIndex is 0
(0000): [menuserver] sending game init ok
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0064): Receive new weather information
c:\cym13\Dev\Sources\GameCycling\Game\GuiOptimizer.cpp(0241): Stack GUIOptimizer increased
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=timpiej
(0000): iNumUsers:1

(0000): GameMode=1
(0000): User 0 got team 220 State :4
(0000): User:0 Team:Samsung Giba Cycling Team Etappe simuleren
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:06/01/2008 (1199620800)

(0000): Current Stage:1542

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 1542
(0000): iRaceId --> 542
(0000): iTeamRace --> 0
(0000): iUserTeam --> 220
(0000): iServerTeamRace --> 0
(0000): user is not in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 0
(0000): iStageId --> 1542
(0000): iRaceId --> 542
(0000): iTeamRace --> 0
(0000): iUserTeam --> 220
(0000): iServerTeamRace --> 0
(0000): user is not in race
(0000): DisplayDialBox(20) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): Simulate race Rio de Janeiro (Circuito)
(0000): MS : Prepare To Race:

(0000): RaceId:542
(0000): StageId:1542
(0000): Date:1199620800
(0000): [menuserver] saving database <C:\Users\Tim\Documents\Pro Cycling Manager 2013\Users\timpiej\Database\Solo\timpiejv1\Tim.cdb>
(0000): version: 1.0.4.0
(0000): MS : Inform clients of race start:

(0000): User timpiej not in race with team Samsung Giba Cycling Team
(0000): No clients are registered to race launch race directly without waiting client
(0000): System_CM5_OnInRaceStart _iForceRace=0 IRC_IsClientRunning=0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 2 to state 3 with action 30

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0590): start prestage (1542)...

Re: Runtime error!

MessagePublié: 01 Avr 2014, 16:33
par FocusTechSupport
Il y a peut-être un problème dans votre base de données modifiée timpiejv1.cdb :

(0000): RaceId:542
(0000): StageId:1542
(0000): Date:1199620800
(0000): [menuserver] saving database <C:\Users\Tim\Documents\Pro Cycling Manager 2013\Users\timpiej\Database\Solo\timpiejv1\Tim.cdb>
(0000): version: 1.0.4.0
(0000): MS : Inform clients of race start:
(0000): User timpiej not in race with team Samsung Giba Cycling Team
(0000): No clients are registered to race launch race directly without waiting client

Re: Runtime error!

MessagePublié: 01 Avr 2014, 17:24
par timpiej
J'ai essayé de revenir à la dernière course pré-nouval an, et ça marche. Mais quand j'arrive à 'Copa America De Ciclismo' l'erreur est encore là.

J'ai essayé d'utiliser 'weeklysave' pré-nouvel an, même resultat.

Avez-vous une idée de ce que le problème pourrait être????? Parce-que je n'ai rien modifé dans la base timpiejv1.cdb dans les dernière 2 ans.