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Crash lancement carrière/ tour

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woui

  • Messages: 57
  • Inscrit le: 19 Mars 2011, 13:03
  • Pseudo GameCenter: woui

Crash lancement carrière/ tour

Message08 Août 2014, 08:55

Bonjour, j'ai réinstallé pcm 2013 car il ne marchait plus (j'ai désinstaller et supprimer tout les dossier ) . Et quand je veux lancer une carrière ou un tour le jeu crash (je peux jouer au mode étape) . Connaissant un peu comment fonctionne pcm je sais qu'il faut un dossier pcm 2013 dans mes document pour faire une carrière ou un tour. Et en allant vérifier dans mes document je ne trouve pas ce dossier. Je tente donc de le créer lais rien n'y fait. C$C'est dautant plus étrange que il me semble que le dossier est censé se créer lors de l'activation de mon profil qui correspondait a ma clef, celle ci n'ayant pas changer le jeu devrait reconnaitre tout seul mon profil, enfin je crois...
Bref J'aurais donc besoin d'aide, peut être peut on indiquer à pcm quel chemin prendre et ou crer le dossier dans mes document..
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woui

  • Messages: 57
  • Inscrit le: 19 Mars 2011, 13:03
  • Pseudo GameCenter: woui

Re: Crash lancement carrière/ tour

Message08 Août 2014, 08:58

AU fait le jeu semble avoir réagit a la cration d'un dossier dans documents car quand je l'ai reconsulter ap avoir réessayer sans succès de commencer une carrière, 3 fichiers sont apparut. Ce sont des doc txt
le premier dit :
_______________________________________________________________________________________________________________________________________________________________

log begins - Fri Aug 08 18:57:21 2014
_______________________________________________________________________________________________________________________________________________________________

(GC Lib) GameCenter library information will be logged in file D:\\Pro Cycling Manager 2013\GameCenter.log.
(GC Lib) Unhandled data received from the server during the games results transactions will be stored in file D:\\Pro Cycling Manager 2013\UnHandledData.dat


et le deuxième : _______________________________________________________________________________________________________________________________________________________________

log begins - Fri Aug 08 18:57:08 2014
_______________________________________________________________________________________________________________________________________________________________

c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0674): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0675): GAME VERSION = 1.0.4.0
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0676): PRODUCT NAME = Pro Cycling Manager 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0677): BUILD DATE = Sep 25 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0678): COMMAND LINE =
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0679): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0681): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0409): Code Size = 3577506
.\GFWindow.cpp(1257): - System specs -
.\GFWindow.cpp(1267): - System memory : 3979 MB
.\GFWindow.cpp(1311): - System frequency : 2394 Mhz
.\GFWindow.cpp(1251): Hyper-Threading Technology Processors are not detected.

.\GFWindow.cpp(1349): - End system specs -
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0994): HARDWARE Proc Desc Intel(R) Core(TM) i7-4500U CPU @ 1.80GHz
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0995): HARDWARE Proc CORECOUNT 4
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0996): HARDWARE Proc Speed 2394
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0997): HARDWARE RAM 3979
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0998): HARDWARE DirectXVersion DirectX 11
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0999): HARDWARE DisplayWidth 1366
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1000): HARDWARE DisplayHeight 768
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1001): HARDWARE GPU Name NVIDIA GeForce GT 740M
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1002): HARDWARE GPU Manufacturer Intel Corporation
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1003): HARDWARE GPU DriverDate 10/2/2013 00:02:32
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1004): HARDWARE GPU TotalVRam 1792
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1005): HARDWARE GPU DedicatedVRam 1972
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1006): HARDWARE GPU Vendor-DeviceId 10de-1292
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1007): HARDWARE GPU Score 6.00
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1008): HARDWARE GPU DB Match 0
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0187): | FMOD selected driver : Périphérique audio principal
.\Sound_FMod_CDevice.cpp(0196): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0205): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0211):
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0394): Check DX version
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0399): Check DX version asked
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0407): Check DX version OK, renderer creation
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0411): Renderer created
(0000): Create system
(0000): Begin page creation
(0000): Console Init
(0000): Manager component
(0000): Create system
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 10 to state 13 with action 1

(0000): DisplayPage(12) : Page_Intro
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:1 State:13
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture initialized!
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture is not running
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0068): Starting video player
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1366): Init
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1374): COM Init...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1393): COM Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1397): Are WMR9 present ?
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0269): Are WMR9 present : TESTING...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0286): Are WMR9 present : TESTING... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1405): WMR9 OK !
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1407): Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0029): Playing video Videos\Emergent.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0049): User has skipped video: Videos\Emergent.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1366): Init
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1374): COM Init...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1393): COM Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1397): Are WMR9 present ?
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0269): Are WMR9 present : TESTING...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0286): Are WMR9 present : TESTING... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1405): WMR9 OK !
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1407): Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0029): Playing video Videos\Trailer.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0049): User has skipped video: Videos\Trailer.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0106): Video player closed
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 13 to state 15 with action 12

(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
(0000): DisplayDialBox(53) : Dialbox_ProfileSelection pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:12 State:15
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 15 to state 17 with action 3

(0000): DisplayPage(1) : Page_ChoixMode_Solo
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:3 State:17
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 17 to state 21 with action 22

(0000): DisplayPage(10) : Page_ConnexionReseau
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:22 State:21
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1230): GameManager_InitDB
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1238): s_poClientDB Clear
..\FS\src\FS_CPath.cpp(0048): boost error: Path construction

..\Fs\src\FS_CFileTools.cpp(0037): boost error: File operation

(0000): MenuServer_Constructor iNetWorkMode=1 _szInitDatabase=Database\OfficialRelease.cdb _szDatabase=D:\\Pro Cycling Manager 2013\Users\woui\Database\Solo\fcd_transferts_2014_V5(1)\Carrière_1.cdb _bIsNewGame=1 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file D:\\Pro Cycling Manager 2013\Users\woui\Database\Solo\fcd_transferts_2014_V5(1)\Carrière_1.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 21
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =

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