
Getting kicked to multiplayer screen - check my log here
Ive reported my bug earlier, but as usual, we are not getting any help.
Ive managed to find the log of PCM 2014, and this is what happening :
Game\GameCycling.cpp(2091): [game] client is running now after 46 seconds of loading
(0000): Starting receiving net patckets...
(0000): DisplayPage(12) : Page_InRace3d
(0000): CloseAllDialog
..\Net\Net_CClient.cpp(0478): Message too long : disconnecting
..\Net\Net_CTCPClient.cpp(0587): Closed with error:3
..\Net\Net_CTCPClient.cpp(0600): Client closed.
..\Net\Net_CClient.cpp(0576): Send callback client disconnected (m_poComponent=66ad038)
(0000): << disconnected from server...
Can anyone help me ?
Ive reported my bug earlier, but as usual, we are not getting any help.
Ive managed to find the log of PCM 2014, and this is what happening :
Game\GameCycling.cpp(2091): [game] client is running now after 46 seconds of loading
(0000): Starting receiving net patckets...
(0000): DisplayPage(12) : Page_InRace3d
(0000): CloseAllDialog
..\Net\Net_CClient.cpp(0478): Message too long : disconnecting
..\Net\Net_CTCPClient.cpp(0587): Closed with error:3
..\Net\Net_CTCPClient.cpp(0600): Client closed.
..\Net\Net_CClient.cpp(0576): Send callback client disconnected (m_poComponent=66ad038)
(0000): << disconnected from server...
Can anyone help me ?