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Crash 30/06 - 1/07

Modérateurs: Cyanide Team, Focus Team

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LefouetienneJV

  • Messages: 44
  • Inscrit le: 12 Juil 2009, 13:44

Crash 30/06 - 1/07

Message22 Juil 2013, 16:57

Bonjour,

Utilisateur assidu de PCM 2013, j'en suis a ma troisième année de carrière et il est impossible de passer du 30/06/15 au 1/07/15. Ca n'a pas trop de sens car c'est de nouveau le parcours du Tour 2013, et la première fois tout était passé niquel.

Donc le crash intervient au changement de jour.

Je vous transmets le contenu du bloc-note de crash :

------------------
System Information
------------------
Time of this report: 7/22/2013, 17:19:49
Machine name: ETIENNE-PC
Operating System: Windows 7 Édition Familiale Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.130318-1532)
Language: French (Regional Setting: French)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 04/28/10 10:44:48 Ver: 08.00.15
Processor: Intel(R) Core(TM) i3 CPU 530 @ 2.93GHz (4 CPUs), ~2.9GHz
Memory: 4096MB RAM
Available OS Memory: 3960MB RAM
Page File: 1740MB used, 6175MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GT 240
Manufacturer: NVIDIA
Chip type: GeForce GT 240
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0CA3&SUBSYS_00000000&REV_A2
Display Memory: 2702 MB
Dedicated Memory: 978 MB
Shared Memory: 1723 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Moniteur Plug-and-Play générique
Monitor Model: TELEVIEW
Monitor Id: NUL0001
Native Mode: 1280 x 1024(p) (60.020Hz)
Output Type: HD15
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.1106 (English)
Driver Version: 9.18.13.1106
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 2/26/2013 00:32:38, 18055184 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-4FE3-11CF-E267-0D201FC2C435}
Vendor ID: 0x10DE
Device ID: 0x0CA3
SubSys ID: 0x00000000
Revision ID: 0x00A2
Driver Strong Name: oem16.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section002:9.18.13.1106:pci\ven_10de&dev_0ca3
Rank Of Driver: 00E00003
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Haut-parleurs (Avnex Virtual Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID:
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: {0.0.0.00000000}.{190cc694-7de2-4ef5-9c28-53847920f872}
Driver Version: ()
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: , 0 bytes
Other Files:
Driver Provider: AVNEX Ltd.
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: Audio numérique (HDMI) (Périphérique High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_10438415&REV_1000
Manufacturer ID: 1
Product ID: 65535
Type: WDM
Driver Name: HdAudio.sys
Driver Version: 6.01.7600.16385 (French)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 7/14/2009 02:07:00, 350208 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
Description: Microphone (Avnex Virtual Audio Device)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: {0.0.1.00000000}.{ffd7b766-1df8-4ad4-b1e1-4592c33ae458}
Driver Version: ()
Driver Attributes: Final Retail
Date and Size: , 0 bytes
Cap Flags: 0x0
Format Flags: 0x0

-------------------
DirectInput Devices
-------------------
Device Name: Souris
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Clavier
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Generic USB Joystick
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0079, 0x0006
FF Driver: n/a

Device Name: USB Human Interface Device
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x062A, 0x0102
FF Driver: n/a

Device Name: USB Human Interface Device
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x062A, 0x0102
FF Driver: n/a

Device Name: USB Human Interface Device
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x062A, 0x0102
FF Driver: n/a

Device Name: USB Human Interface Device
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x062A, 0x0102
FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ Concentrateur USB racine
| Vendor/Product ID: 0x8086, 0x3B3C
| Matching Device ID: usb\root_hub20
| Upper Filters: libusb0
| Service: usbhub
|
+-+ Generic USB Hub
| | Vendor/Product ID: 0x8087, 0x0020
| | Location: Port_#0001.Hub_#0001
| | Matching Device ID: usb\class_09
| | Upper Filters: libusb0
| | Service: usbhub
| |
| +-+ Périphérique d’entrée USB
| | | Vendor/Product ID: 0x0079, 0x0006
| | | Location: Port_#0003.Hub_#0003
| | | Matching Device ID: generic_hid_device
| | | Service: HidUsb
| | | OEMData: 03 00 08 10 0C 00 00 00
| | |
| | +-+ Contrôleur de jeu HID
| | | | Vendor/Product ID: 0x0079, 0x0006
| | | | Matching Device ID: hid_device_system_game
| | | | OEMData: 03 00 08 10 0C 00 00 00

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ Périphérique clavier PIH
| Vendor/Product ID: 0x062A, 0x0102
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Pilote clavier de Terminal Server
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ Souris HID
| Vendor/Product ID: 0x062A, 0x0102
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
|
+ Souris HID
| Vendor/Product ID: 0x1D57, 0x0016
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
|
+ Pilote souris de Terminal Server
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 258.0 GB
Total Space: 477.0 GB
File System: NTFS
Model: WDC WD10EARS-00Y5B1 ATA Device

Drive: D:
Free Space: 463.9 GB
Total Space: 476.8 GB
File System: NTFS
Model: WDC WD10EARS-00Y5B1 ATA Device

Drive: Q:
Model: n/a

Drive: E:
Model: TSSTcorp CDDVDW SH-S223C ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (French), , 0 bytes

Drive: J:
Model: DTSOFT Virtual CdRom Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (French), , 0 bytes

--------------
System Devices
--------------
Name: Contrôleur hôte PCI vers USB standard étendu
Device ID: PCI\VEN_8086&DEV_3B34&SUBSYS_83831043&REV_06\3&11583659&0&E8
Driver: n/a

Name: Contrôleur IDE standard double canal PCI
Device ID: PCI\VEN_197B&DEV_2368&SUBSYS_827E1043&REV_00\4&100198E&0&00E4
Driver: n/a

Name: Intel(R) Management Engine Interface
Device ID: PCI\VEN_8086&DEV_3B64&SUBSYS_83831043&REV_06\3&11583659&0&B0
Driver: n/a

Name: Contrôleur SMBus pour famille de circuits microprogrammés Intel(R) 5/3400 - 3B30
Device ID: PCI\VEN_8086&DEV_3B30&SUBSYS_83831043&REV_06\3&11583659&0&FB
Driver: n/a

Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_83A31043&REV_03\4&FD5DF6&0&00E5
Driver: n/a

Name: Contrôleur audio haute définition
Device ID: PCI\VEN_8086&DEV_3B56&SUBSYS_84151043&REV_06\3&11583659&0&D8
Driver: n/a

Name: Contrôleur IDE standard double canal PCI
Device ID: PCI\VEN_8086&DEV_3B26&SUBSYS_83831043&REV_06\3&11583659&0&FD
Driver: n/a

Name: NVIDIA GeForce GT 240
Device ID: PCI\VEN_10DE&DEV_0CA3&SUBSYS_00000000&REV_A2\4&3E2A861&0&0008
Driver: n/a

Name: Port racine 6 PCI Express pour famille de circuits microprogrammés Intel(R) 5/3400 - 3B4C
Device ID: PCI\VEN_8086&DEV_3B4C&SUBSYS_83831043&REV_06\3&11583659&0&E5
Driver: n/a

Name: Contrôleur IDE standard double canal PCI
Device ID: PCI\VEN_8086&DEV_3B20&SUBSYS_83831043&REV_06\3&11583659&0&FA
Driver: n/a

Name: Contrôleur audio haute définition
Device ID: PCI\VEN_10DE&DEV_0BE4&SUBSYS_00000000&REV_A1\4&3E2A861&0&0108
Driver: n/a

Name: Port racine 5 PCI Express pour famille de circuits microprogrammés Intel(R) 5/3400 - 3B4A
Device ID: PCI\VEN_8086&DEV_3B4A&SUBSYS_83831043&REV_06\3&11583659&0&E4
Driver: n/a

Name: Contrôleur d’interface LPC pour famille de circuits microprogrammés Intel(R) H55 Express - 3B06
Device ID: PCI\VEN_8086&DEV_3B06&SUBSYS_83831043&REV_06\3&11583659&0&F8
Driver: n/a

Name: Port racine 3 PCI Express pour famille de circuits microprogrammés Intel(R) 5/3400 - 3B46
Device ID: PCI\VEN_8086&DEV_3B46&SUBSYS_83831043&REV_06\3&11583659&0&E2
Driver: n/a

Name: Pont Intel(R) 82801 PCI - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_83831043&REV_A6\3&11583659&0&F0
Driver: n/a

Name: Port racine 1 PCI Express pour famille de circuits microprogrammés Intel(R) 5/3400 - 3B42
Device ID: PCI\VEN_8086&DEV_3B42&SUBSYS_83831043&REV_06\3&11583659&0&E0
Driver: n/a

Name: Port racine PCI Express processeur Intel(R) - 0041
Device ID: PCI\VEN_8086&DEV_0041&SUBSYS_83831043&REV_12\3&11583659&0&08
Driver: n/a

Name: Contrôleur hôte PCI vers USB standard étendu
Device ID: PCI\VEN_8086&DEV_3B3C&SUBSYS_83831043&REV_06\3&11583659&0&D0
Driver: n/a

Name: Contrôleur DRAM processeur Intel(R) - 0040
Device ID: PCI\VEN_8086&DEV_0040&SUBSYS_83831043&REV_12\3&11583659&0&00
Driver: n/a

------------------
DirectShow Filters
------------------

DirectShow Filters:
QuickTime Audio Decoder Filter,0x00600800,1,1,gzHF330.ddc,1.01.0000.0017
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7600.16385
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7600.16385
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7600.16385
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7600.16385
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7600.16597
QuickTime Video Decoder Filter,0x00600800,1,1,mtw178.ddc,1.01.0000.0017
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
AAudioRipper,0x00200000,0,0,AudioRipper.ax,
ffdshow Video Decoder,0xff800001,2,1,ffdshow.ax,1.00.0007.3135
WMT VIH2 Fix,0x00200000,1,1,WLXVAFilt.dll,15.04.3555.0308
Record Queue,0x00200000,1,1,WLXVAFilt.dll,15.04.3555.0308
WMT Switch Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3555.0308
WMT Virtual Renderer,0x00200000,1,0,WLXVAFilt.dll,15.04.3555.0308
WMT DV Extract,0x00200000,1,1,WLXVAFilt.dll,15.04.3555.0308
WMT Virtual Source,0x00200000,0,1,WLXVAFilt.dll,15.04.3555.0308
WMT Sample Information Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3555.0308
CoreVorbis Audio Decoder,0x00800000,1,1,CoreVorbis.ax,1.01.0000.0079
ffdshow raw video filter,0x00200000,2,1,ffdshow.ax,1.00.0007.3135
ffdshow Audio Decoder,0x3fffffff,1,1,ffdshow.ax,1.00.0007.3135
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7600.16385
MPC - Mpeg Source (Gabest),0x00400000,0,0,MpegSplitter.ax,1.03.1748.0000
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7600.16905
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7600.16385
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7600.16385
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7600.16905
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7600.16905
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7600.16724
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000
MPC - RealVideo Decoder,0x00600000,1,1,RealMediaSplitter.ax,1.03.1748.0000
MONOGRAM AMR Splitter,0x00600000,1,1,mmamr.ax,1.00.0001.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7600.16724
DivX AAC Decoder,0x00800000,1,1,daac.ax,8.08.0000.41966
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7600.16724
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7600.16905
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7600.16905
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7600.16905
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7600.16385
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7600.16724
MPC - MP4 Source,0x00600000,0,0,MP4Splitter.ax,1.03.1748.0000
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7600.16385
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7600.16724
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7600.16385
MPC - FLV Splitter (Gabest),0x00600000,1,1,FLVSplitter.ax,1.03.1748.0000
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7600.16905
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7600.16905
WavPack Audio Decoder,0x00600000,1,1,WavPackDSDecoder.ax,1.01.0000.0484
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7600.16385
MONOGRAM AMR Decoder,0x00600000,1,1,,
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7600.16905
MONOGRAM Musepack Decoder,0x00600000,1,1,mmmpcdec.ax,0.09.0002.0000
Haali Media Splitter,0x00800001,0,1,splitter.ax,1.09.0042.0001
Haali Media Splitter (AR),0x00400000,1,1,splitter.ax,1.09.0042.0001
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7600.16385
MPC - MP4 Splitter,0x00600000,1,1,MP4Splitter.ax,1.03.1748.0000
File Source (Monkey Audio),0x00400000,0,1,MonkeySource.ax,
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7600.16905
madFlac Decoder,0x00600000,1,1,madFlac.ax,1.08.0000.0000
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7600.16905
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7600.16724
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7600.16905
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7600.16905
DivX H.264 Decoder,0x00800000,1,1,DivXDecH264.ax,9.00.0001.0021
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7600.16905
DivX Demux Filter,0x00800002,0,1,DirectShowDemuxFilter.dll,1.00.0003.0111
Haali Video Renderer,0x00200000,1,0,dxr.dll,
MPC - RealMedia Source,0x00600000,0,0,RealMediaSplitter.ax,1.03.1748.0000
File Writer,0x00200000,1,0,WLXVAFilt.dll,15.04.3555.0308
DivX Decoder Filter,0x00800000,1,1,DivXDec.ax,7.03.0000.0048
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7600.16385
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7600.16385
DivX Demux Filter (Unrestricted Edition),0x00600000,0,1,DirectShowDemuxFilter.dll,1.00.0003.0111
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7600.16385
File writer,0x00200000,1,0,qcap.dll,6.06.7600.16385
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7600.16385
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7600.16385
Haali Simple Media Splitter,0x00200000,0,1,splitter.ax,1.09.0042.0001
DirectVobSub,0x00200000,2,1,vsfilter.dll,2.39.0005.0003
MPC - RealAudio Decoder,0x00600000,1,1,RealMediaSplitter.ax,1.03.1748.0000
DirectVobSub (auto-loading version),0x00800002,2,1,vsfilter.dll,2.39.0005.0003
MONOGRAM AMR Encoder,0x00600000,1,1,mmamr.ax,1.00.0001.0000
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7600.16905
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7600.16905
Haali Matroska Muxer,0x00200000,1,0,splitter.ax,1.09.0042.0001
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7600.16905
MONOGRAM AMR Mux,0x00600000,1,1,mmamr.ax,1.00.0001.0000
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
DC-Bass Source,0x00400000,0,1,DCBassSource.ax,1.02.0000.0000
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7600.16385
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7600.16385
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7600.16724
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7600.16385
ffdshow Audio Processor,0x00200000,1,1,ffdshow.ax,1.00.0007.3135
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7600.16385
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7600.16385
VP7 Decompressor,0x00800000,1,1,vp7dec.ax,7.00.0010.0000
MONOGRAM Musepack Splitter,0x00600000,1,1,mmmpcdmx.ax,0.04.0000.0000
madFlac Source,0x00600000,0,1,madFlac.ax,1.08.0000.0000
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7600.16867
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7600.16385
MPC - FLV Source (Gabest),0x00600000,0,0,FLVSplitter.ax,1.03.1748.0000
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7600.16724
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7600.16385
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7600.16905
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7600.16905
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7600.16905
MPC - MPEG4 Video Splitter,0x00600000,1,1,MP4Splitter.ax,1.03.1748.0000
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7600.16905
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7600.16905
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7600.16905
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7600.16905
WavPack Audio Splitter,0x00600000,1,1,WavPackDSSplitter.ax,1.01.0000.0323
ffdshow subtitles filter,0x00200000,2,1,ffdshow.ax,1.00.0007.3135
MPC - Mpeg Splitter (Gabest),0x00400001,1,1,MpegSplitter.ax,1.03.1748.0000
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
MPC - RealMedia Splitter,0x00600000,1,1,RealMediaSplitter.ax,1.03.1748.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7600.16724
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7600.16385
MPC - MPEG4 Video Source,0x00600000,0,0,MP4Splitter.ax,1.03.1748.0000
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7600.16905
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7600.16905
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7600.16905
Haali Video Sink,0x00200000,1,0,splitter.ax,1.09.0042.0001
AC3File,0x00600000,0,1,ac3file.ax,
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7600.16385
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7600.16385
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7600.16867
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7600.16905

WDM Streaming Tee/Splitter Devices:
Convertisseur en T/site-à-site,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7600.16385
ffdshow video encoder,0x00100000,1,1,ffdshow.ax,1.00.0007.3135
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7600.16905
Codec Cinepak de Radius,0x00200000,1,1,qcap.dll,6.06.7600.16385
DivX 6.9.2 Codec (4 Logical CPUs),0x00200000,1,1,qcap.dll,6.06.7600.16385
ffdshow Video Codec,0x00200000,1,1,qcap.dll,6.06.7600.16385
Fraps Video Decompressor,0x00200000,1,1,qcap.dll,6.06.7600.16385
Codec Intel IYUV,0x00200000,1,1,qcap.dll,6.06.7600.16385
Codec Intel IYUV,0x00200000,1,1,qcap.dll,6.06.7600.16385
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7600.16385
Microsoft Vidéo 1,0x00200000,1,1,qcap.dll,6.06.7600.16385
DivX 6.9.2 YV12 Decoder,0x00200000,1,1,qcap.dll,6.06.7600.16385

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7600.16905
PCM,0x00200000,1,1,quartz.dll,6.06.7600.16905
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7600.16905
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7600.16905
Messenger Audio Codec,0x00200000,1,1,quartz.dll,6.06.7600.16905
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7600.16905
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7600.16905
AC-3 ACM Codec,0x00200000,1,1,quartz.dll,6.06.7600.16905
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7600.16905

Audio Capture Sources:
Microphone (Avnex Virtual Audio,0x00200000,0,0,qcap.dll,6.06.7600.16385

PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7600.16724
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7600.16724
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7600.16724

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7600.16905
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7600.16905

WDM Streaming Capture Devices:
Avnex Virtual Audio Device,0x00200000,2,2,ksproxy.ax,6.01.7600.16385

WDM Streaming Rendering Devices:
Sortie HD Audio HDMI,0x00200000,1,1,ksproxy.ax,6.01.7600.16385
Avnex Virtual Audio Device,0x00200000,2,2,ksproxy.ax,6.01.7600.16385

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16867
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16867
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16867
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16867
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7600.16867

Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7600.16385

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7600.16867
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7600.16867

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7600.16899
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7600.16899
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7600.16899
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7600.16899

WDM Streaming Communication Transforms:
Convertisseur en T/site-à-site,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

Audio Renderers:
Haut-parleurs (Avnex Virtual Au,0x00200000,1,0,quartz.dll,6.06.7600.16905
Audio numérique (HDMI) (Périphé,0x00200000,1,0,quartz.dll,6.06.7600.16905
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7600.16905
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7600.16905
DirectSound: Audio numérique (HDMI) (Périphérique High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7600.16905
DirectSound: Haut-parleurs (Avnex Virtual Audio Device),0x00200000,1,0,quartz.dll,6.06.7600.16905

---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0



Pour finir, je tiens à dire que c'est mon premier crash sur ce jeu.
Hors-ligne

KartanfromFocus

  • Messages: 24
  • Inscrit le: 03 Mai 2013, 11:19

Re: Crash 30/06 - 1/07

Message22 Juil 2013, 17:00

Veuillez démarrer PCM13 et reproduire le plantage.
Puis veuillez poster le contenu du journal du jeu.
Ouvrir Documents puis le dossier Pro Cycling Manager 2013.
Ouvrir le fichier 'Pro Cycling Manager 2013.log' à l'aide du Bloc-Notes.
Hors-ligne

LefouetienneJV

  • Messages: 44
  • Inscrit le: 12 Juil 2009, 13:44

Re: Crash 30/06 - 1/07

Message23 Juil 2013, 10:45

_______________________________________________________________________________________________________________________________________________________________

log begins - Mon Jul 22 17:21:52 2013
_______________________________________________________________________________________________________________________________________________________________

c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0674): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0675): GAME VERSION = 1.0.2.0
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0676): PRODUCT NAME = Pro Cycling Manager 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0677): BUILD DATE = Jun 25 2013
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0678): COMMAND LINE =
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0679): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0681): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0409): Code Size = 3551999
.\GFWindow.cpp(1257): - System specs -
.\GFWindow.cpp(1267): - System memory : 3959 MB
.\GFWindow.cpp(1311): - System frequency : 2933 Mhz
.\GFWindow.cpp(1251): Hyper-Threading Technology Processors are not detected.

.\GFWindow.cpp(1349): - End system specs -
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0994): HARDWARE Proc Desc Intel(R) Core(TM) i3 CPU 530 @ 2.93GHz
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0995): HARDWARE Proc CORECOUNT 4
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0996): HARDWARE Proc Speed 2933
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0997): HARDWARE RAM 3959
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0998): HARDWARE DirectXVersion DirectX 11
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0999): HARDWARE DisplayWidth 1280
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1000): HARDWARE DisplayHeight 1024
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1001): HARDWARE GPU Name NVIDIA GeForce GT 240
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1002): HARDWARE GPU Manufacturer NVIDIA
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1003): HARDWARE GPU DriverDate 2/26/2013 00:32:38
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1004): HARDWARE GPU TotalVRam 2702
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1005): HARDWARE GPU DedicatedVRam 978
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1006): HARDWARE GPU Vendor-DeviceId 10de-ca3
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1007): HARDWARE GPU Score 5.00
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1008): HARDWARE GPU DB Match 0
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0187): | FMOD selected driver : Périphérique audio principal
.\Sound_FMod_CDevice.cpp(0196): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0205): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0211):
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0394): Check DX version
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0399): Check DX version asked
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0407): Check DX version OK, renderer creation
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0411): Renderer created
(0000): Create system
(0000): Begin page creation
(0000): Console Init
(0000): Manager component
(0000): Create system
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 10 to state 13 with action 1

(0000): DisplayPage(12) : Page_Intro
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:1 State:13
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture initialized!
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture is not running
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 13 to state 15 with action 12

(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
(0000): DisplayDialBox(53) : Dialbox_ProfileSelection pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:12 State:15
(0000): DisplayDialBox(41) : Dialbox_LoadGame pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 15 to state 21 with action 6

(0000): DisplayPage(10) : Page_ConnexionReseau
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:6 State:21
(0000): GetNetworkMode() =1
(0000): IsHost() =1
(0000): GetIP() =127.0.0.1
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1230): GameManager_InitDB
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1238): s_poClientDB Clear
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Career.cpp(0106): <SFLB_GM2_CGameManager_Career_ConnectProcesses>

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Career.cpp(0108): </SFLB_GM2_CGameManager_Career_ConnectProcesses>

(0000): MenuServer_Constructor iNetWorkMode=1 _szInitDatabase=C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Mod\Database\pcm village db vrai nom v1.2.0.0.cdb _szDatabase=C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb _bIsNewGame=0 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 21
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =
(0000): szTestDir+szSubDir=C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\OfficialRelease
(0000): szTestDir+szSubDir=C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0
(0000): [gameclient] sending default login
(0000): [menuserver] user <LefouetienneJV> trying to login
(0000): LefouetienneJV login as user 1

(0000): send database to client

(0000): [menuserver] sending delta database <DATABASE_SERVER> to new user
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): [menuserver] user 1 connect before prerace wizard
(0000): mUser_GameTeamSelectionFinished
(0000): [gameclient] received delta database <DATABASE_SERVER> from menuserver
(0000): [gameclient] logged with no team (guest)
(0000): ### GuestOK
(0000): ### iGameMode : 1
(0000): ### bNewGame : 0
(0000): ### IsHost() : 1
(0000): IsHost=1
(0000): iNumUsersHaveChoosen=1
(0000): GuestOK load the game
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 21 to state 2 with action 28

(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): Send weather to 1 client
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:28 State:2
(0000): System_CM5_LoginOk
(0000): bGameOver= 0
(0000): bNewGame=0
(0000): bTeamChoosen=0
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=8
(0000): GameMode=1
(0000): IRC_IsClientRunning=0
(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): No display ??
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): System_CM5_OnTeamSelectionFinished
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=8
(0000): GetCurrentPageIndex=6
(0000): _bRaceWizardAlreadyStarted=0
(0000): _bRaceAlreadyStarted=0
(0000): _bFromTeamManagerSelection=0
(0000): IRC_IsClientRunning=0
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): <MenuServer_InitGame>
(0000): _bIsNewGame : 0
(0000): _iNewGameMode : 1
(0000): _iNewStartingDate : 0
(0000): _iDivisionId : 7
(0000): _iRaceId : 0
(0000): _bReplay : 0
(0000): </MenuServer_InitGame>
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0304): [game manager] selecting start date 29/6/2015...

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0364): [game manager] ===> stage index is 376

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0365): [game manager] stage id : 1025

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0366): [game manager] race id : 25

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0371): start day is 29/6/2015
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0372): m_iNextStageSortedIndex is 376
(0000): [menuserver] sending game init ok
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0064): Receive new weather information
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=LefouetienneJV
(0000): iNumUsers:1

(0000): GameMode=1
(0000): User 0 got team 8 State :4
(0000): User:0 Team:KTM Cycling Team Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:29/06/2015 (1435579200)

(0000): Current Stage:1025

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 1025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 1025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): firstday=1 lastday=0
(0000): iPlayRace=0 , iSimulateRace=1
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 2 to state 5 with action 26

(0000): DisplayPage(7) : Page_Wizard
(0000): CloseAllDialog
(0000): DisplaySubPage(31) : SubPage_Wizard_InfoEtape
(0000): iStageId --> 1025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:26 State:5
(0000): DisplaySubPage(32) : SubPage_Wizard_Inscriptions
(0000): DisplaySubPage : Done
(0000): DisplaySubPage(33) : SubPage_Wizard_MaterielChoix
(0000): DisplaySubPage : Done
(0000): DisplaySubPage(34) : SubPage_Wizard_StatusSimulate
(0000): iStageId --> 1025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): DisplaySubPage : Done
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 0
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=LefouetienneJV
(0000): iNumUsers:1

(0000): GameMode=1
(0000): User 0 got team 8 State :4
(0000): User:0 Team:KTM Cycling Team Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:29/06/2015 (1435579200)

(0000): Current Stage:1025

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 1025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 1025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): firstday=1 lastday=0
(0000): iPlayRace=0 , iSimulateRace=1
(0000): DisplayDialBox(20) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): Simulate race Porto-Vecchio - Bastia
(0000): MS : Prepare To Race:

(0000): RaceId:25
(0000): StageId:1025
(0000): Date:1435579200
(0000): [menuserver] saving database <C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb>
(0000): version: 1.0.2.0
(0000): MS : Inform clients of race start:

(0000): User LefouetienneJV not in race with team KTM Cycling Team
(0000): No clients are registered to race launch race directly without waiting client
(0000): System_CM5_OnInRaceStart _iForceRace=0 IRC_IsClientRunning=0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 5 to state 3 with action 30

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0590): start prestage (1025)...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0600): prestage ok!
c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0458): [server] init cyclists...

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0667): [server] num cyclists: 198

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0668): [server] num teams: 22

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0677): [server] init cyclists done.

c:\cym13\Dev\Sources\GameCycling\InRaceServer\Simulation.cpp(0172): [server] starting quick simulation...

c:\cym13\dev\sources\gamecycling\inraceserver\inc\IRS2_Race.h(0323): [server] server mode switching from InRaceServer_C_eRunningMode_Waiting to InRaceServer_C_eRunningMode_Stopped

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1822): case SYS_game_action_SimulatingRace InRaceServerEnded
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1042): start end stage 1025...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0679): end stage ok!
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0565): start prepare race 184...
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Season Roster'...

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Season Roster' has ended

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0569): prepare race ok!
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0571): start prepare stage 1184...
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): Send weather to 1 client
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Prepare Teams For Stage'...

ym13\Dev\Sources\GameCycling\GameManager\Process_PrepareTeamsForStage.cpp(0096): <SFLB_GM2_CGameProcess_PrepareTeamsForStage_PrepareTeamForStage>

ym13\Dev\Sources\GameCycling\GameManager\Process_PrepareTeamsForStage.cpp(0098): </SFLB_GM2_CGameProcess_PrepareTeamsForStage_PrepareTeamForStage>

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Prepare Teams For Stage' has ended

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0574): prepare stage ok!
c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0299): [server] destroy server!

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0310): ok!

..\Net\Net_CUDPServer.cpp(0075): UDPServer stats:
0 bytes sent in 0 messages.

..\Net\Net_CUDPServer.cpp(0076): 0 bytes received in 0 messages.
Hors-ligne

LefouetienneJV

  • Messages: 44
  • Inscrit le: 12 Juil 2009, 13:44

Re: Crash 30/06 - 1/07

Message23 Juil 2013, 10:45

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1057): m_fn_vInRaceServerEnded
(0000): NotifyRaceStop :Inform Clients that race has stopped
(0000): [menuserver] saving database <C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb>
(0000): version: 1.0.2.0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:30 State:3
(0000): race has started on server

c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0064): Receive new weather information
(0000): InRaceStop
(0000): InRaceRelease
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 3 to state 6 with action 25

(0000): DisplayPage(7) : Page_Wizard
(0000): CloseAllDialog
(0000): No display ??
(0000): DisplaySubPage(36) : SubPage_Wizard_DerniersResultats
(0000): [menuserver] saving database <C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb>
(0000): version: 1.0.2.0
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:25 State:6
(0000): GAM_config_fkIDgame_state after race in multi =6
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 6 to state 2 with action 29

(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:29 State:2
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=LefouetienneJV
(0000): iNumUsers:1

(0000): GameMode=1
(0000): User 0 got team 8 State :4
(0000): User:0 Team:KTM Cycling Team Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:29/06/2015 (1435579200)

(0000): Current Stage:1184

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 1184
(0000): iRaceId --> 184
(0000): iTeamRace --> 0
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 0
(0000): user is not in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 0
(0000): iStageId --> 1184
(0000): iRaceId --> 184
(0000): iTeamRace --> 0
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 0
(0000): user is not in race
(0000): DisplayDialBox(20) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): Simulate race Kranj - Kranj
(0000): MS : Prepare To Race:

(0000): RaceId:184
(0000): StageId:1184
(0000): Date:1435579200
(0000): [menuserver] saving database <C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb>
(0000): version: 1.0.2.0
(0000): MS : Inform clients of race start:

(0000): User LefouetienneJV not in race with team KTM Cycling Team
(0000): No clients are registered to race launch race directly without waiting client
(0000): System_CM5_OnInRaceStart _iForceRace=0 IRC_IsClientRunning=0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 2 to state 3 with action 30

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0590): start prestage (1184)...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0600): prestage ok!
c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0458): [server] init cyclists...

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0667): [server] num cyclists: 190

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0668): [server] num teams: 25

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0677): [server] init cyclists done.

c:\cym13\Dev\Sources\GameCycling\InRaceServer\Simulation.cpp(0172): [server] starting quick simulation...

c:\cym13\dev\sources\gamecycling\inraceserver\inc\IRS2_Race.h(0323): [server] server mode switching from InRaceServer_C_eRunningMode_Waiting to InRaceServer_C_eRunningMode_Stopped

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1822): case SYS_game_action_SimulatingRace InRaceServerEnded
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1042): start end stage 1184...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0679): end stage ok!
c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0299): [server] destroy server!

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0310): ok!

..\Net\Net_CUDPServer.cpp(0075): UDPServer stats:
0 bytes sent in 0 messages.

..\Net\Net_CUDPServer.cpp(0076): 0 bytes received in 0 messages.

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1057): m_fn_vInRaceServerEnded
(0000): NotifyRaceStop :Inform Clients that race has stopped
(0000): [menuserver] saving database <C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb>
(0000): version: 1.0.2.0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:30 State:3
(0000): race has started on server

(0000): InRaceStop
(0000): InRaceRelease
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 3 to state 2 with action 31

(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:31 State:2
(0000): GAM_config_fkIDgame_state after race in multi =6
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=LefouetienneJV
(0000): iNumUsers:1

(0000): GameMode=1
(0000): User 0 got team 8 State :4
(0000): User:0 Team:KTM Cycling Team Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:29/06/2015 (1435579200)

(0000): Current Stage:2025

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> pClientAdmin<<mDayTurn
(0000): Next day...

(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0547): start day turn...
(0000): DisplayDialBox(20) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
:\cym13\Dev\Sources\GameCycling\GameManager\Process_UpdateCyclistRace.cpp(0296): <SFLB_GM2_CGameProcess_UpdateCyclistRace_m_fn_vUpdateCyclistRace>

:\cym13\Dev\Sources\GameCycling\GameManager\Process_UpdateCyclistRace.cpp(0298): </SFLB_GM2_CGameProcess_UpdateCyclistRace_m_fn_vUpdateCyclistRace>

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Program Leader'...

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Program Leader' has ended

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'CyclistInvitation'...

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'CyclistInvitation' has ended

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0547): day turn ok!
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0571): start prepare stage 2025...
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): Send weather to 1 client
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Prepare Teams For Stage'...

ym13\Dev\Sources\GameCycling\GameManager\Process_PrepareTeamsForStage.cpp(0096): <SFLB_GM2_CGameProcess_PrepareTeamsForStage_PrepareTeamForStage>

ym13\Dev\Sources\GameCycling\GameManager\Process_PrepareTeamsForStage.cpp(0098): </SFLB_GM2_CGameProcess_PrepareTeamsForStage_PrepareTeamForStage>

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Prepare Teams For Stage' has ended

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0574): prepare stage ok!
(0000): [menuserver] saving database <C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb>
(0000): version: 1.0.2.0
(0000): CloseAllDialog
(0000): DisplayDialBox(17) : Dialbox_DayTurn pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): Num days left to pass = 0
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0064): Receive new weather information
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=LefouetienneJV
(0000): iNumUsers:1

(0000): GameMode=1
(0000): User 0 got team 8 State :4
(0000): User:0 Team:KTM Cycling Team Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:30/06/2015 (1435665600)

(0000): Current Stage:2025

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 2025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 2025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): firstday=0 lastday=0
(0000): iPlayRace=0 , iSimulateRace=1
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 2 to state 5 with action 26

(0000): DisplayPage(7) : Page_Wizard
(0000): CloseAllDialog
(0000): DisplaySubPage(31) : SubPage_Wizard_InfoEtape
(0000): iStageId --> 2025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:26 State:5
(0000): DisplaySubPage(33) : SubPage_Wizard_MaterielChoix
(0000): DisplaySubPage : Done
(0000): DisplaySubPage(34) : SubPage_Wizard_StatusSimulate
(0000): iStageId --> 2025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): DisplaySubPage : Done
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 0
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=LefouetienneJV
(0000): iNumUsers:1

(0000): GameMode=1
(0000): User 0 got team 8 State :4
(0000): User:0 Team:KTM Cycling Team Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:30/06/2015 (1435665600)

(0000): Current Stage:2025

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 2025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 2025
(0000): iRaceId --> 25
(0000): iTeamRace --> 25
(0000): iUserTeam --> 8
(0000): iServerTeamRace --> 25
(0000): user is in race
(0000): firstday=0 lastday=0
(0000): iPlayRace=0 , iSimulateRace=1
(0000): DisplayDialBox(20) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000): Simulate race Bastia - Ajaccio
(0000): MS : Prepare To Race:

(0000): RaceId:25
(0000): StageId:2025
(0000): Date:1435665600
(0000): [menuserver] saving database <C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb>
(0000): version: 1.0.2.0
(0000): MS : Inform clients of race start:

(0000): User LefouetienneJV not in race with team KTM Cycling Team
(0000): No clients are registered to race launch race directly without waiting client
(0000): System_CM5_OnInRaceStart _iForceRace=0 IRC_IsClientRunning=0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 5 to state 3 with action 30

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0590): start prestage (2025)...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0600): prestage ok!
c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0458): [server] init cyclists...

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0667): [server] num cyclists: 198

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0668): [server] num teams: 22

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0677): [server] init cyclists done.

c:\cym13\Dev\Sources\GameCycling\InRaceServer\Simulation.cpp(0172): [server] starting quick simulation...

c:\cym13\dev\sources\gamecycling\inraceserver\inc\IRS2_Race.h(0323): [server] server mode switching from InRaceServer_C_eRunningMode_Waiting to InRaceServer_C_eRunningMode_Stopped

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1822): case SYS_game_action_SimulatingRace InRaceServerEnded
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1042): start end stage 2025...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0679): end stage ok!
c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0299): [server] destroy server!

c:\cym13\Dev\Sources\GameCycling\InRaceServer\IRS2_Race_Normal.cpp(0310): ok!

..\Net\Net_CUDPServer.cpp(0075): UDPServer stats:
0 bytes sent in 0 messages.

..\Net\Net_CUDPServer.cpp(0076): 0 bytes received in 0 messages.

c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1057): m_fn_vInRaceServerEnded
(0000): NotifyRaceStop :Inform Clients that race has stopped
(0000): [menuserver] saving database <C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb>
(0000): version: 1.0.2.0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:30 State:3
(0000): race has started on server

(0000): InRaceStop
(0000): InRaceRelease
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 3 to state 6 with action 25

(0000): DisplayPage(7) : Page_Wizard
(0000): CloseAllDialog
(0000): No display ??
(0000): DisplaySubPage(36) : SubPage_Wizard_DerniersResultats
(0000): [menuserver] saving database <C:\Users\Etienne\Documents\Pro Cycling Manager 2013\Users\LefouetienneJV\Database\Solo\pcm village db vrai nom v1.2.0.0\custom8-2015-6-29.cdb>
(0000): version: 1.0.2.0
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:25 State:6
(0000): GAM_config_fkIDgame_state after race in multi =6
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 6 to state 2 with action 29

(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:29 State:2
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=LefouetienneJV
(0000): iNumUsers:1

(0000): GameMode=1
(0000): User 0 got team 8 State :4
(0000): User:0 Team:KTM Cycling Team Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:30/06/2015 (1435665600)

(0000): Current Stage:3025

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> pClientAdmin<<mDayTurn
(0000): Next day...

(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0547): start month turn...
c:\cym13\Dev\Sources\GameCycling\GameManager\Process_Finance.cpp(0170): <SFLB_GM2_CGameProcess_Finance_MonthlyIncome>

c:\cym13\Dev\Sources\GameCycling\GameManager\Process_Finance.cpp(0172): </SFLB_GM2_CGameProcess_Finance_MonthlyIncome>

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Program Leader'...

c:\cym13\Dev\Sources\GameCycling\GameManager\Process_ProgramLeader.cpp(0258): m_fn_vMakeLeaderProgram
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Program Leader' has ended

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0547): month turn ok!
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0547): start day turn...
(0000): DisplayDialBox(20) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
:\cym13\Dev\Sources\GameCycling\GameManager\Process_UpdateCyclistRace.cpp(0296): <SFLB_GM2_CGameProcess_UpdateCyclistRace_m_fn_vUpdateCyclistRace>

:\cym13\Dev\Sources\GameCycling\GameManager\Process_UpdateCyclistRace.cpp(0298): </SFLB_GM2_CGameProcess_UpdateCyclistRace_m_fn_vUpdateCyclistRace>
Hors-ligne

LefouetienneJV

  • Messages: 44
  • Inscrit le: 12 Juil 2009, 13:44

Re: Crash 30/06 - 1/07

Message25 Juil 2013, 13:58

Avez vous des nouvelles ?
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FocusTechSupport

Focus Team

  • Messages: 1573
  • Inscrit le: 24 Fév 2009, 12:01
  • Localisation: France

Re: Crash 30/06 - 1/07

Message25 Juil 2013, 16:10

La mise à jour 1.0.3.0 pour PCM13 sera disponible vendredi 26 juillet dans la matinée.
Elle contient des corrections concernant le mode carrière ainsi que pour d'autres modes.
Nombreux problèmes d'instabilités corrigés ainsi que des améliorations.
TECHNICAL SUPPORT
FOCUS INTERACTIVE TEAM
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Zav

  • Messages: 81
  • Inscrit le: 07 Juil 2011, 12:28

Re: Crash 30/06 - 1/07

Message26 Juil 2013, 12:54

FocusTechSupport a écrit:La mise à jour 1.0.3.0 pour PCM13 sera disponible vendredi 26 juillet dans la matinée.
Elle contient des corrections concernant le mode carrière ainsi que pour d'autres modes.
Nombreux problèmes d'instabilités corrigés ainsi que des améliorations.



Du retard pour ce patch ?
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FocusTechSupport

Focus Team

  • Messages: 1573
  • Inscrit le: 24 Fév 2009, 12:01
  • Localisation: France

Re: Crash 30/06 - 1/07

Message26 Juil 2013, 13:08

C'est en cours, le serveur multijoueur est en train d'être mis à jour.
TECHNICAL SUPPORT
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LefouetienneJV

  • Messages: 44
  • Inscrit le: 12 Juil 2009, 13:44

Re: Crash 30/06 - 1/07

Message26 Juil 2013, 16:19

J'ai tenté d'installer PCM sur un autre PC, sans modding, ni rien, mais rien n'y fait, le jeu plante, même avec ce patch 1.0.3.0 ...
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LefouetienneJV

  • Messages: 44
  • Inscrit le: 12 Juil 2009, 13:44

Re: Crash 30/06 - 1/07

Message04 Août 2013, 00:35

Suis-je condamné a stopper cette si belle carrière ?
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