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Upcoming PCM gameplay orientations

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Eyolfur

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Upcoming PCM gameplay orientations

Message13 Juin 2012, 21:26

Some people want more gaming experience such as career-building, multiplayer-fun, tycoon elements, achievements or scores in PCM, while others want more detailed simulation with even more stats, real-life start lists, more licensed content and realistic enviroment. Do you plan to divide the game into an arcade and a simulator mode in the near future (e.g. PCM13/14)? If not, which gameplay-style will receive more attention in the upcoming games?


There is already a division with the release of Tour de France and Pro Cycling Manager. The former is focused on a single rider control with a lot of micro management whereas the latter is based on a wider 'team overview'. We don't want to split in another branch, the actual versatility of features is one of the strong points in PCM.

There is no good reason for focusing in a particular way only, we will keep adding features in every parts of PCM.

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